Jump to content

[C++] - Áttjárás a falakon [Player]


Recommended Posts

InstanceBaseBattle.cpp

Keres:

    if (m_GraphicThingInstance.CanSkipCollision())
    {
        //Tracenf("%x VID %d Ă浹 ˝şĹµ", ELTimer_GetMSec(), GetVirtualID());
        return FALSE;
    }

 

írd alá ezt: 

    if (IsPC() && IsWalking())
        return false;

 

PythonBackground.cpp

Keres:

bool CPythonBackground::CheckAdvancing(CInstanceBase * pInstance)
{

 

írd alá ezt

    if (pInstance->IsPC() && pInstance->IsWalking())
        return false;

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...